วันพฤหัสบดีที่ 14 กุมภาพันธ์ พ.ศ. 2556

explosions former employee of Gearbox long development process, said box player campaign outsourced TimeGate Studios.

A "complete wreck train" developer Gearbox entrusted any player campaign for Aliens: Colonial Marines TimeGate Studios, a post on the forum recently asked for an alleged member of the former staff said box.

The long pole inactive since May 2012 (discovered by retired) poured cold water on expectations of another poster for the title. "I hate to say it, but I do not get your hopes too high for Colonial Marines," he said.

"I used to work gearbox and the development of this game was a total disaster, what is it, six years now? Gearbox is not even playing the game, except in multiplayer. Primary development was entrusted to TimeGate Studios, which was less than stellar. "

"I hope you prove me wrong, because I still have many friends who are still working on the gearbox, but I hope to be average at best."

The speaker said that now works for armor Austin-based startup studio, a team founded by some former officials behind Metroid Prime Retro Metal and responsible PS Vita Material Solid HD Collection.

  • TimeGate Studios is credited for the development of Aliens: Colonial Marines, with developers shoots many robots and nerves Demiurge Studios, which handled the multiplayer of Return to Castle Wolfenstein id.
  • Claims TimeGate Studios managing a large part of the development of fighting game with the previous statements. Speaking to Gamasutra last year, Gearbox president Randy Pitchford said: "Around 80 per cent of the work on Colonial Marines is in local transmission, and the rest is done by external developers."
  • Sega has not replied to comment when approached by GameSpot.
5.4 In your opinion

GameSpot, Kevin VanOrd said: "The first two Alien movies are full of mystery and anxiety qualities almost absent in the poor performance of the transmission site developer , Aliens Colonial Marines. somewhat superficial science fiction fluff with low production values ??and an indifferent attitude. the forgettable Just consider unnecessary, which is a grave sin for a game in a universe filled with so much potential. "


multiplayer, however, get a more positive assessment. "The game is a success more competitive," said Kevin, "because of the unpredictability of other players takes occasional moments of tension. All four modes against a team of Marines against a foreign team, but the exhaust is important among them. Here, four marines make their way through territory infested foreign brand to another, hoping to escape the wrath of the acid spit, claw opposition. "

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