วันอังคารที่ 30 ตุลาคม พ.ศ. 2555

festival week

games came to an end and this is what I did to Nottingham jewel event

Friday night, it began to snow. Very slowly at first, only a few flakes in the air down bitter Nottingham. But while the sky was filled with these little dots of ice and revelers wandering along the hill Beastmarket took her hands in the sleeves, while seeking to taxis. Amid the turmoil modest, I went through the GameCity festival main store, taking his usual place on the site of the old town. Even at this time, the light that emanates from within, the promise of another day of fun before the show ended on Saturday night. But he was overtaken by disappointment, because I knew I was not going back next year. I buttoned my coat and I left discouraged.

GameCity is amazing. Directed by Iain Simons and organized by a small dedicated team (with the help of the Nottingham Trent University and the city council), it is to provide inclusive and exciting series of lectures and events around the city. In all this, independent developers, students and researchers are able to present their latest titles in the central tent that is open and welcoming to all, from toddlers to pensioners.

the festival this year, you could see Phil Fish, maker of Fez, giving a speech in which he imagined that it was 2027. He provided a complex timetable leading to the release of Fez Forever, after so delayed their opening match - the calendar includes a world war, a power outage and the global electromagnetic fusion Agooglple Apple and Google. The conversation was fun, and sometimes I bite depricating (apparently the Xbox 360 version of Fez is not patched successfully until 2024), and unlike any conversation he had seen in games before.

contrast to this performance, Friday night saw an event called reads like a Seven, in which a group of journalists read a series of his own articles - a kind of slam poetry, but with a game I had my reservations about the form, but it was an amazing night, with wonderful performances by Leigh Alexander, Ste Curran, Kieron Gillen, Simon Parkin and Cara Ellison. Oh, I also read something - it was difficult ...

"Inspirational" is a word that keeps popping up in discussions with other participants. There is nothing absurd GameCity hints usual, no girls stand or trailers emphatic sound systems developers belts superstar mega-watts hyping any other franchise reboot or new generation of graphics engines. Just a bunch of people who love games, or love discovering, enjoying a sense of community, brotherhood and a shared passion significant.



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