วันพุธที่ 31 ตุลาคม พ.ศ. 2555

In a recent meeting at the headquarters of Facebook in Menlo Park, director of Facebook User Alex Schultz growth apparently solved the riddle of improving user retention in social games: Make social games. Ok, it seems obvious, but most game designers and some experts have expressed their disdain with games not really social. Facebook games and many still suffer from the same social group softness. Schultz said that Facebook is ...


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