วันพุธที่ 31 ตุลาคม พ.ศ. 2555

PC/PS3/Wii U / Xbox 360, £ 39.99, 18 + cert, Ubisoft Montreal

must be careful to take the beauty of Assassins Creed granted 3. It is a thought that came to about 10 hours as a pilot in the new star of the franchise through a clearing in the path of the sun-dappled side to complete my last mission.

To Assassins Creed 3 is filled with activities, my attention to detail has decreased a bit. I caution against a narrow approach -. Stop and enjoy the view at one time

This is because once you step back and consider a sentence game environment, we can not help but feel overwhelmed. In the brief moment rushed through the trees to my destination, I looked through an area of ??pine forest on a river that has overflowed rock embedded in a sparkling lake through a cascade of leaving a steep cliff.

was like something out of a movie Terence Malik. And it is not only the world locked in Assassins Creed 3 is a marvel to see impressive complex is the age and also the specific region.

note all this because, at this stage, pain and beauty care careful historical detail - both visually and temporary - have become calling cards series Assassins Creed. This is why it is so easy to take for granted.

All fans know back when they started the last entry in the epic world of Ubisoft opened after the war several centuries which extends between the Assassins and the Templars, who will welcome you with a window to a bygone era, with landscapes and historically accurate characters out of the story. Thus, it becomes a hat tip to developers, because these games are now on an annual basis.

issues for Assassins Creed 3, however, are higher than in previous years. Firstly, the action stops and Renaissance Europe goes to North America in the 1700s, the discharge playgrounds of the roof of Florence, Rome and Istanbul in favor of the U.S. border and wide streets (slightly) less than the width of colonial Boston and New York.

Second, the previous installment of the franchise, the Apocalypse, saw the end of the mandate of one of the most interesting, pleasant and attractive in the middle of the game: Ezio Auditore da Firenze. As unfair as it may seem to make a review of a game by its protagonist, Ezio is weird here.

His replacement, Connor Kenway, half Native American half British with an ax to grind against the British (and the Templars) replaces all the charisma of his predecessor with a scowl and nothing else. In his narrative arc, in which the player controls first as a child, then a teenager, then a man in a bad mood capricious young, Connor sees his people and his mother, destroyed by evil Templars British before that connects with last vestiges of the Order of the Assassins on a farm in the suburbs of Boston.

He has problems, yes, but it would be wrong to make it interesting? To say this is annoying is an understatement, but it would be more accurately described as a po-faced clutchplate humor. Fans of the series is that the transition to Connor Ezio is a bit like watching a garage band emo trying to keep the attention of the public when the Queen was his opening act. The best I can say is that it is more attractive than the main protagonist of the series, Desmond. Yes, the space between this paragraph and the next is more interesting than Desmond.

But Connor has two or three assets to attract players in. First of all, the story takes the initiative is easily the best hens and Ubisoft Montreal has produced to date. In this sense, the objectives of the various factions are far from clear, the Templars are not bad and carnival is doubtful that the assassins are entirely on the side of angels

Like previous versions, Assassins Creed 3 allows players to build and maintain a microcosm of commerce around the base of operations of the protagonist. To do this, Connor can allow hunters, loggers and a group of other artisans of the 18th century who settled in the country around his farm and the player is able to negotiate with them and craft resources that we collect on these sales.



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