วันศุกร์ที่ 17 สิงหาคม พ.ศ. 2555

"One of the main goals of the addition of the enemies of a game is to create an interesting challenge to teach the player, slowly, the game mechanics . "- Sebastian Lambottin game Designer for the senior team of Assassins Creed Ubisoft Montreal, discusses how developers should approach the enemy and the design of the combat system in their games. Many designers tend to focus too much on creating intelligent enemy AI and realistic for a more immersive experience, but ...

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