วันพุธที่ 23 พฤษภาคม พ.ศ. 2555

Massimo Guarini

reveals the work of early Ovosonico preliminary first title, with the goal of being "emotionally demanding", and not the iPhone or traditional games in 40 hours.

If Ovosconico's game is <i></i><P class=caption>If Ovosconico's game is <I>Lord of the Rings</I>-length, it could be about 3.5 hours.</P></DIV>  <P></P>  <P>Concrete details on the project--now in a

"All I can say is that I want to craft memorable experiences," he said. "There is so much more to be explored besides throw-away iPhone games and 40-hour-long traditional productions. I think the best way for us to achieve our vision is to provide a rich emotional experience packaged in a movie-length time frame, and possibly sold at a reasonable price."

Following the release of Shadows of the Damned last summer, Guarini left developer Grasshopper Manufacture to head up Ovosonico. Based in Milan, Italy, the studio will not limit itself to creating games alone. Guarini told GameSpot last year that on top of building titles for new platforms, the company will work on music productions and movies, with an aim to eventually blend all elements into a singular entertainment experience.

Read and Post Comments | Get the full article at GameSpot


"Shadows of the Damned director working on movie-length game" was posted by Eddie Makuch on Tue, 22 May 2012 08:25:48 -0700

What is planned for Shadows of the Damned director Massimo Guarini and Ovosonico new independent study? The company today announced it has begun preliminary work on his first match, a length film project that aspires to be "emotionally difficult."

Lord of the Rings

in length, which could be about 3.5 hours. "Src =" http://image.gamespotcdn.net/gamespot / images/2011/205/Ovosonico_89134_embed.jpg ">

If the game is Ovosconico

Lord of the Rings


in length, which could be about 3.5 hours.


Find best price for : --Manufacture----Grasshopper----Damned----Shadows----Ovosonico----Guarini--

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