วันศุกร์ที่ 16 มีนาคม พ.ศ. 2555


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es330td the sender wrote: "I ??want to write a program that takes old cannon game to another level, but instead of the path is a simple parabolic arc, the projectile moves through a field of gravitational attraction exerted by objects (or repulsion) and the player will adjust the speed and angle to find the path through the space between the launch point and target.In an ideal world, it would end up like one of those games flash based web play, as it forced me to expand everything, refine and complete the request. I doubt that it will never, trade hire someone who does not make sense, and I did not learn anything that way either. I program since for nearly 20 years, but most of my work has been in business programming, especially the Internet (Cold Fusion, ASP and C #. net) or Visual Basic 6 and C # Windows GUI to RDBMS . I have never written a play based graphics, and I have not written anything in physics this will require. Once upon a time, could be programmed in C, but I think it would be much better to work with someone instead of trying to roll my own unless there are good books to flatten the learning curve. Any advice on how to continue? "

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