วันอังคารที่ 6 กันยายน พ.ศ. 2554

For the past six years, the Forza Motorsport series has been jostling its way to the front of the densely congested driving game starting grid.


Forza seems to have carved a niche for itself between the simulation purity of Gran Turismo and the more forgiving handling of arcade racers such as Need For Speed. Was that always the intention or has it evolved through the development process?

about having the best designed overall package.




But for the most part dealing with the manufacturers has been fairly easy for us in that we're not making choices about gameplay, trying to make it arcade-y or silly. We can hide behind that we're a simulation. If they don't like something about their car in the game, we can say, well, you can not like it all day but that's what it does!




0 ความคิดเห็น:

แสดงความคิดเห็น

Blog Archive