วันอาทิตย์ที่ 14 สิงหาคม พ.ศ. 2554

  

Give us an overview of the playable races in Sword of the Stars II. How have the races been tweaked and improved for the sequel?

The Zuul have undergone a radical change, embracing their precursors as god and calling themselves the Suul'ka Horde.

Fifthly, the Zuul. The Zuul have been introduced in the first major expansion of the game, Born of Blood. Biologically they are wearing a marsupial, and how the Liir, they have extremely powerful psionic abilities, including telepathy and coercion - the ability to control the thoughts of others, to make it into a puppet slaves. The Zuul are by far the most savage and violent race in the game, with a core philosophy, which can be summarized as "might is right." They only respect strength and they have the only economy in a systematic and brutal slavery-based exploitation of the environment. Even their propulsion system is cruel: the rip-drive actually tears holes in the living universe, space tunnel boring nodes from star to star, which is slowly heal over time and redrilled to keep the connections alive.

The Zuul are not naturally grown sentient races. They were actually created to serve as living weapons system. The author of their existence was a brilliant biologists under the Suul 'ka, so gifted in his manipulation of life as an art form that they call him "He Who Shapes \." For more than a century after they were created, the entire race Zuul worships Suul 'ka, in general, as gods, and He Who Shapes, especially since the "father-creator" of their species.

Recently, however, some members of the Zuul have been so exciting to see things differently. Led by a single Zuul known as Deacon, these rebellious Zuul's divinity Suul 'ka rejected and adopted a new way of life. Instead, serve Suul 'ka, they have teamed up with Liir to form a new faction called Zuul Liir-alliance. Meanwhile, Zuul, to preserve their traditional values ??and culture in a more sophisticated version of its former glory cruel developed and calls himself the Suul 'ka Horde.

Sixth, the Morrigi. The Morrigi were introduced in the second stage of expansion, A Murder of Crows. As the name suggests, they are a species of bird, but they also retain some reptilian features. In fact, the astronauts have Morrigi and adventure to so many thousands of years, that they can all of the myths and legends about dragons, which are common to any other culture in the game, were inspired.

The core technology of Morrigi tribes is the gravity-based void cutter engine, which is also a lonely Morrigi can travel faster than light speed ship. The interesting thing Morrigi drives, however, that if Morrigi ships traveling together, each drive is a force multiplier to the other by creating a bow wave of gravity and increasing the speed of the fleet as a whole. In other words, the flock is more Morrigi together, the faster they move.

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That said, the Morrigi still remember the Suul'ka with great hatred and fear. They want blood, and they have a particular grudge against a Suul'ka known as the Siren, who led countless Morrigi fleets to their doom.

GS:

AD:

The tech forest of the old game has also borne new fruit. A number of nasty new conventional weapons are available, and a new theater of warfare has opened: the theater of the mind.

We understand that the sequel will feature an all-new faction, the mysterious Suul'ka Horde, whom we're finally able to talk about. Who is this mysterious new race? What do they want?

The Liir are a biologically immortal species. They never really stop growing throughout their lifetimes. Typically, what eventually kills the eldest of the Liir is simply his own mass; even in the depths of the sea, elders eventually become too huge to continue swimming and breathing. They are crushed by their own weight.

The majority of Liir elders choose to relinquish life and simply let themselves die when this moment comes. But every so often over the course of their history, the eldest have rejected death. At irregular intervals over the course of their history, several elders have gone Suul'ka and chosen to live forever. In pursuit of this goal, these Suul'ka force marched the entire species through a rapid industrial revolution, making the younger Liir work as slaves to forge very special suits of armor designed to gird the great elder for the transition from sea to space.

AD: I hope that new players and old fans of the series alike enjoy this new chapter in an unfolding story and feel free to come by our forums, please let me know which party is their favorite!

GS: That 'sa lot of great information. Thank you, Arinn.

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