วันพฤหัสบดีที่ 29 เมษายน พ.ศ. 2553
04/29/2010 Review: 2010 FIFA World Cup

Review: 2010 FIFA World Cup screenshot

Get a quick pass to the top of the window in the qualifying match against Denmark, the Albanian striker Hamdi Salihi fired a neat ball through keeper Thomas Srensen in the lower right corner of the goal.

In the midst of his triumph, I had left bumper on my controller and turn on the right stick back and forth, which prompted Salihi in the series - for want of a better word - a jump down, the latter of which hit the defender Daniel Agger in the face.

After scoring the second goal, I was trying to do somersaults Salihi his way into the crowd shouted, furious Danes. He hit an invisible wall, not far from the sideline on the way there and back on the field at the same time to save him, of course, on pain of dismemberment and weakening slightly 2010 FIFA World Cup importance of entertainment.

I do not know why I decided to EA should be able to hit Daniel Agger in the face, but it prevented me from martyring themselves for the cause - in this case, the terrible state of the Albanian football. But I digress. Theres something rotten in the state of Denmark, it seems.

2010 FIFA World Cup (PlayStation 3, Xbox 360 [reviewed], Wii, PlayStation Portable, iPhone)
Developer: EA Canada
Publisher: EA Sports
Release date: April 27, 2010
Retail Price: $ 59.99


Kidding! 2010 FIFA World Cup - World Cup From this moment - in fact very good.

In an ideal world, this review will be called World Cup Or How I Learned to Quit bitching and love Iterative design, but the iteration Dont cheap 60 bones pop. In a move that somewhat reduces the Electronic Arts (successful) attempt to cash in on World Cup, EA Canada did a little (less successfully) to improve the basic game. Frankly, I expected EA to slap new character models for FIFA 10 with the engine, add 199 national teams to balance, and call it a day, but 2010 FIFA World Cup maybe a barebones environment, my favorite installment to date.

World Cup s improved dribble, pass by, as well as collision detection, in conjunction with a balanced defensive AI will lead to a more rapid pace, more flexible and more creative game than the relatively rigid FIFA 10 . Turning sensitivity worn across the board, which leads to more 50-50 balls, pushing and more. World Cup also adds a lot of stupid conduct complex moves - fake shots and dummy runs, for example - but that doesn't preserve the basic step-overs and drag defenders to be more effective than ever. This may be the first time in the past FIFA payments that dribbling is a viable option for the average player.

In my experience, every FIFA game was at least one major defensive gap: between 06 and 08 , Crosses and set pieces of the easiest ways to assess, in 09 Offsides beating the trap is almost always a result of one-on-one with the keeper, but 10 , Slow construction and several passages in the upper part of the windows were ahem , Super efficient. World Cup with the defensive AI has been re-embossed, but at least for now, all notorious roads lead to Rome, on the reverse side, and all your offensive tools - passing, dribbling, crossing - it seems designed to exploit this newfound Balance in a cool, creativity.

But this is not all cupcakes and skittles, when it comes to FIFA with the defensive AI, which allows us to solve it, perennial bugbear. My last complaint is that World Cup artificial and arbitrary nerfs defensive player on the weak teams, making them slow as frozen molasses. Instead of defensive weakness is manifested in missed tackles, gaps in tactical awareness, poorly represented here, as slowly. Not only did he join the reality - Ima mediocre football player, because Im not good Not because I'm running, I have hemorrhoids - but it's also kind of Wangs all those wonderful things that I just said about the defensive AI (assuming Youre playing with weak teams).

And better or worse, you could find yourself playing with weaker teams frequently. World Cup

Single player options on the standard - Quick Start Match Mode Scenario Mode (which will be updated with scripts, with this year's World Cup), and is expected World Cup mode. If I do not spend a lot of space on them, its not because they 're bad, but because EA Sports have their performance to science: these results are reproducible.

It should be noted, however, as poorly executed World Cup

The problem is two-fold: World Cup visually shows that the players will be able to control players, as usual, which simply does matter, and when the ball is on the other side of the field, players can no longer see themselves, even if the coach is your rating. Drifting from the "outside game" or drop lowers rating of the player, even if you literally can not see your player for half of a match . Somehow I do not think that causes frustration and helplessness! Will do it in any promotional material the World Cup.



The last major update to attention World Cup FIFA Soccer 09 All-Play .

Im reluctant to use, if X, Y, then the construction, and Ill leave you with this summary: the absence of a viable Be A Pro-Esk mode markedly - especially in light of cheaper FIFA 10 hefty one player - but World Cup with games and online modes are the main class, despite a few mistakes. E. Canadas FIFA solid foundation, so it is hard to imagine a world in which World Cup could only be bad, or not its worth $ 60 between you, God, and Daniel Agger who, recall, was recently kicked in the face.

Account : 8 t surprise of all - the Great (8S impressive efforts with a few noticeable problems holding them back. Won ', but worth your time and money.)

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